Haptic Technology Applications Beyond Surgical Systems
Legal Citation
Summary of the Inventive Concept
This inventive concept explores the application of haptic technology, originally developed for surgical systems, to novel industries and use cases, including athlete training, musical performance, anxiety treatment, remote education, and cognitive function enhancement.
Background and Problem Solved
The original patent addressed the need for haptic control of surgical tools, providing a surgeon with tactile sensations during computer-assisted surgeries. However, the limitations of this patent lie in its narrow focus on surgical applications. This inventive concept tackles the problem of underutilization of haptic technology by expanding its reach to diverse fields, unlocking new possibilities for human interaction and feedback.
Detailed Description of the Inventive Concept
The new claims describe haptic systems for various applications, including: (1) training athletes with simulated athletic movements and real-time feedback, (2) enhancing musical performance through tactile feedback adjusted in real-time, (3) treating anxiety disorders with calming tactile sensations, (4) remote education through haptic-enabled virtual reality, and (5) enhancing cognitive function in individuals with neurological disorders. These systems consist of haptic devices providing tactile feedback, computer programs simulating real-world environments, and algorithms adjusting the feedback based on user performance or response.
Novelty and Inventive Step
The new claims introduce a paradigm shift by applying haptic technology to entirely new industries and use cases, which were not considered in the original patent. The inventive step lies in recognizing the potential of haptic feedback to improve human interaction and performance in diverse fields, and developing systems that effectively integrate haptic devices with computer programs and algorithms.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept could include haptic systems for gaming, virtual reality, or rehabilitation. Variations could involve different types of haptic feedback, such as vibration, force, or temperature, and different algorithms for adjusting the feedback. Additionally, the inventive concept could be implemented using various types of haptic devices, such as wearable devices, handheld devices, or immersive environments.
Potential Commercial Applications and Market
The commercial potential of this inventive concept is vast, with applications in athlete training, music education, healthcare, remote education, and cognitive function enhancement. The target industries include sports, music, healthcare, education, and gaming, with a potential market size in the billions of dollars.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A61 | A61B17/15 |
| A | A61 | A61B17/142 |
| A | A61 | A61B17/1615 |
| A | A61 | A61B17/1703 |
| A | A61 | A61B34/20 |
| A | A61 | A61B34/30 |
| A | A61 | A61B34/76 |
| A | A61 | A61B17/157 |
| A | A61 | A61B34/25 |
| A | A61 | A61B90/03 |
| A | A61 | A61B2017/00128 |
| A | A61 | A61B2034/105 |
| A | A61 | A61B2034/2055 |
Original Patent Information
| Patent Number | US 11,857,201 |
|---|---|
| Title | Surgical system with automated alignment |
| Assignee(s) | MAKO Surgical Corp. |