Adaptive Mobility Device Seats for Diverse Industries

Publication ID: 24-11857473_0007_PTD
Published: October 28, 2025
Category:New Applications & Use Cases

Legal Citation

pr1or.art Inc., “Adaptive Mobility Device Seats for Diverse Industries,” Published Technical Disclosure No. 24-11857473_0007_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857473_0007_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,473.

Summary of the Inventive Concept

The inventive concept expands the core technology of the original mobility device seat patent to cater to various industries, including virtual reality, gaming, public transportation, fitness, and workstations, by introducing adaptive and adjustable features to enhance user experience, comfort, accessibility, and ergonomics.

Background and Problem Solved

The original patent focused on a removable seat for mobility devices, primarily designed for wheelchairs. However, the limitations of this design became apparent when considering its application in other industries, where users require distinct features and functionalities. The new inventive concept addresses these limitations by adapting the core technology to meet the unique needs of diverse industries.

Detailed Description of the Inventive Concept

The inventive concept comprises a mobility device seat with adjustable armrests, backrest, and height structures, allowing for seamless integration with various devices and systems. In virtual reality environments, the seat accommodates virtual reality controllers, providing an immersive experience. In gaming chairs, the removable seat assembly ensures comfort and security. In public transportation vehicles, the foldable backrest accommodates users with varying mobility needs. In fitness equipment, the adjustable backrest shell provides customized support. In workstations, the adjustable height and armrest structures enhance ergonomics.

Novelty and Inventive Step

The new claims introduce novel and non-obvious features, such as the adaptation of the mobility device seat to accommodate virtual reality controllers, gaming chair bases, public transportation vehicles, fitness equipment frames, and workstation ergonomic needs. These features demonstrate a significant inventive step beyond the original patent, as they require a deep understanding of the distinct requirements of each industry.

Alternative Embodiments and Variations

Alternative embodiments may include integrating sensors and haptic feedback systems to enhance the user experience in virtual reality environments. Variations may involve using different materials or manufacturing processes to reduce costs or improve durability. Additionally, the inventive concept could be applied to other industries, such as healthcare or education, where adaptive seating solutions are essential.

Potential Commercial Applications and Market

The inventive concept has significant commercial potential in various industries, including virtual reality, gaming, public transportation, fitness, and workstations. The adaptive mobility device seat can be marketed as a premium product, offering users a unique and tailored experience. The target market includes companies and organizations seeking to enhance user experience, comfort, accessibility, and ergonomics in their respective industries.

CPC Classifications

SectionClassGroup
A A61 A61G5/1091
A A61 A61G5/1043
A A61 A61G5/1056
A A61 A61G5/04
A A61 A61G5/122
A A61 A61G5/125
A A61 A61G5/128

Original Patent Information

Patent NumberUS 11,857,473
TitleMobility device seat
Assignee(s)DEKA Products Limited Parternship