Virtual Occurrence Training for Specialized Environments

Publication ID: 24-11857866_0004_PTD
Published: October 28, 2025
Category:Specialized Variations & Niche Solutions

Legal Citation

pr1or.art Inc., “Virtual Occurrence Training for Specialized Environments,” Published Technical Disclosure No. 24-11857866_0004_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857866_0004_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,866.

Summary of the Inventive Concept

A system and method for training virtual characters in specialized environments, such as disaster relief, high-security, extreme weather conditions, and search and rescue operations, by generating virtual occurrences with modifiable outcomes based on real-world data.

Background and Problem Solved

The original patent disclosed systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips. However, the original patent did not address the specific challenges and requirements of specialized environments. The new inventive concept addresses this limitation by providing a system and method tailored to these environments, enabling more effective training and application of virtual occurrences.

Detailed Description of the Inventive Concept

The new inventive concept comprises a virtual occurrence generating module, a character profile updating module, and a trip success prediction module. The virtual occurrence generating module generates virtual occurrences based on real-world data specific to the specialized environment. The character profile updating module updates the character profile of the virtual character based on the virtual occurrences. The trip success prediction module predicts the success of the virtual trip based on the real-world data. The system and method enable the virtual character to be trained and applied in a more realistic and effective manner, taking into account the unique challenges and requirements of the specialized environment.

Novelty and Inventive Step

The new inventive concept introduces a novel application of virtual occurrences with modifiable outcomes to specialized environments, which is not addressed in the original patent. The inventive step lies in the adaptation of the original concept to these environments, requiring a deep understanding of the specific challenges and requirements of each environment.

Alternative Embodiments and Variations

Alternative embodiments of the inventive concept could include the use of different data sources, such as sensor data or crowdsourced data, to generate virtual occurrences. Variations could include the application of the inventive concept to other specialized environments, such as space exploration or medical emergency response.

Potential Commercial Applications and Market

The inventive concept has significant commercial potential in industries such as disaster relief, security, and search and rescue operations. The system and method could be used to train personnel, develop emergency response plans, and improve the effectiveness of operations in these environments.

CPC Classifications

SectionClassGroup
A A63 A63F13/69
A A63 A63F13/216
A A63 A63F13/42
A A63 A63F13/428
A A63 A63F13/65
A A63 A63F13/67
A A63 A63F13/798
A A63 A63F13/803
A A63 A63F13/825
A A63 A63F2300/205
A A63 A63F2300/69
A A63 A63F2300/8017

Field of Art

Interactive virtual character training systems, specifically video game and simulation technologies involving character skill development and scenario generation using real-world telematics and performance data

Person of Ordinary Skill (PHOSITA) Profile

A skilled practitioner with expertise in game design, machine learning, simulation technologies, and interactive character development, typically holding a bachelor's or master's degree in computer science, software engineering, or interactive media design

Obviousness Rationale

A person of ordinary skill would recognize that the source patent's virtual character training framework using telematics data can be readily extended to specialized environments by systematically replacing generic vehicle scenarios with domain-specific contextual data. The core technical mechanism of generating virtual occurrences with modifiable outcomes remains consistent across different application domains. The PTD demonstrates a predictable variation that applies the source patent's core technical approach to new problem spaces through straightforward technical adaptation.

Obvious Combinations & Variations

Source Patent Element
Virtual character with multiple skills including steering, braking, speeding, and focus skills
PTD Variation
Applying character skill framework to disaster relief, high-security, and search and rescue environments
Obviousness Reasoning
Transferring an existing skill-based character development model to new domains represents a known technique of technical adaptation with predictable results
Source Patent Element
Generating virtual occurrences based on real-world telematics data
PTD Variation
Using specialized environment-specific data sources like weather data or search and rescue operational records
Obviousness Reasoning
Substituting data sources while maintaining the same generative mechanism is an obvious design choice for a skilled practitioner
Source Patent Element
Character profile updating based on virtual occurrence outcomes
PTD Variation
Updating character profiles for specialized environment scenarios with unique performance metrics
Obviousness Reasoning
Extending a generic profile update mechanism to domain-specific contexts represents a predictable variation with no inventive complexity
Source Patent Element
Virtual obstacles and difficulty generation in vehicle simulation
PTD Variation
Creating virtual obstacles specific to disaster relief, high-security, and search and rescue contexts
Obviousness Reasoning
Translating obstacle generation techniques across different simulation domains is a standard engineering approach with foreseeable technical implementation
35 U.S.C. § 103 Summary: Based on US Patent 11857866's disclosure of virtual character training using telematics data, the present publication demonstrates that extending such systems to specialized environments represents an obvious variation to a person having ordinary skill in interactive simulation technologies. The systematic application of the source patent's core technical approach to disaster relief, high-security, and search and rescue domains would be considered a routine design modification within the capabilities of an ordinarily skilled practitioner.

Original Patent Information

Patent NumberUS 11,857,866
TitleSystems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips
Assignee(s)BLUEOWL, LLC