Adaptive Virtual Character Training for Specialized Environments

Publication ID: 24-11857866_0009_PTD
Published: October 28, 2025
Category:Specialized Variations & Niche Solutions

Legal Citation

pr1or.art Inc., “Adaptive Virtual Character Training for Specialized Environments,” Published Technical Disclosure No. 24-11857866_0009_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857866_0009_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,866.

Summary of the Inventive Concept

A system and method for training virtual characters in specialized environments, such as high-security areas, disaster relief scenarios, extreme weather conditions, and niche markets, by generating virtual occurrences with modifiable outcomes based on telematics data of real trips in those environments.

Background and Problem Solved

The original patent disclosed systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips. However, the original patent did not address the limitations of training virtual characters in specialized environments. The new inventive concept addresses this limitation by adapting the virtual character training to specific, narrow market or unique operational environments.

Detailed Description of the Inventive Concept

The inventive concept comprises a virtual occurrence generating module, a character profile updating module, and a presenting module. The virtual occurrence generating module generates virtual occurrences with modifiable outcomes based on telematics data of one or more real trips in a specialized environment. The character profile updating module updates the character profile based on the outcomes of the virtual occurrences. The presenting module presents the virtual occurrences to the virtual character. The inventive concept can be implemented in various specialized environments, including high-security areas, disaster relief scenarios, extreme weather conditions, and niche markets.

Novelty and Inventive Step

The new claims introduce novel elements, such as adapting the virtual character training to high-security areas, disaster relief scenarios, extreme weather conditions, and niche markets, which were not addressed in the original patent. The inventive step lies in the specific application of the virtual character training to these specialized environments, which requires a deep understanding of the unique challenges and requirements of each environment.

Alternative Embodiments and Variations

Alternative embodiments of the inventive concept could include using different types of telematics data, such as sensor data or GPS data, or incorporating additional modules, such as a weather forecasting module or a security threat assessment module. Variations of the inventive concept could also include applying the virtual character training to other specialized environments, such as search and rescue operations or environmental conservation efforts.

Potential Commercial Applications and Market

The inventive concept has significant commercial potential in various industries, including gaming, simulation, education, and training. The target market includes organizations and individuals operating in specialized environments, such as government agencies, emergency responders, and companies operating in extreme weather conditions. The inventive concept could also be applied to niche markets, such as virtual reality theme parks or specialized training facilities.

CPC Classifications

SectionClassGroup
A A63 A63F13/69
A A63 A63F13/216
A A63 A63F13/42
A A63 A63F13/428
A A63 A63F13/65
A A63 A63F13/67
A A63 A63F13/798
A A63 A63F13/803
A A63 A63F13/825
A A63 A63F2300/205
A A63 A63F2300/69
A A63 A63F2300/8017

Original Patent Information

Patent NumberUS 11,857,866
TitleSystems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips
Assignee(s)BLUEOWL, LLC