Game Interference Processing for Specialized Environments
Legal Citation
Summary of the Inventive Concept
This inventive concept adapts game interference processing for specific, narrow markets or unique operational environments, ensuring seamless gaming experiences in high-security needs, disaster relief, extreme weather conditions, and areas with limited network connectivity.
Background and Problem Solved
The original patent addresses game interference processing in general wireless communication environments. However, it does not cater to specific, niche scenarios that require tailored solutions. This inventive concept fills this gap by providing specialized variations of game interference processing, ensuring that gaming experiences are optimized for unique operational environments.
Detailed Description of the Inventive Concept
The inventive concept comprises a system and method for game interference processing in high-security environments, areas prone to natural disasters, extreme weather conditions, and areas with limited network connectivity. In high-security environments, the system prioritizes security over gaming performance. In areas prone to natural disasters, the method detects disaster alert signals and switches the mobile terminal to a low-power mode. In extreme weather conditions, the mobile terminal adapts to changing environmental conditions. In high-temperature environments, the system incorporates a thermal management system to dissipate heat generated during gaming. In areas with limited network connectivity, the method detects low-network-connectivity signals and switches the mobile terminal to a low-bandwidth mode.
Novelty and Inventive Step
The new claims introduce novel, non-obvious adaptations of game interference processing for specific, niche environments. These adaptations prioritize security, conserve energy, adapt to environmental conditions, manage heat, and minimize data transmission, respectively, providing an inventive step beyond the original patent.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept could include implementing game interference processing in vehicles, medical devices, or IoT devices. Variations could include integrating additional sensors or modules to further enhance gaming experiences in unique operational environments.
Potential Commercial Applications and Market
The inventive concept has significant commercial potential in various industries, including gaming, telecommunications, disaster relief, and defense. It can be integrated into specialized devices or systems, providing a competitive edge in niche markets.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/332 |
| A | A63 | A63F13/87 |
| A | A63 | A63F2300/406 |
Section 103 Obviousness Analysis (PHOSITA)
Field of Art
Mobile communications, gaming technologies, and network protocol management, with expertise in mobile terminal functionality, network interface protocols, and user interaction modes
Person of Ordinary Skill (PHOSITA) Profile
An engineer with advanced knowledge of mobile communication systems, protocol stack design, network connectivity management, and mobile gaming technologies, typically holding a master's degree in electrical engineering or computer science
Obviousness Rationale
A PHOSITA would recognize that the PTD's variations represent predictable extensions of the source patent's game interference processing framework by applying known techniques of environmental adaptation and security management to mobile terminal gaming contexts. The disclosed variations leverage standard engineering problem-solving approaches to address specific operational constraints while maintaining the core game interference processing methodology. These adaptations represent logical modifications that would be apparent to a skilled practitioner seeking to optimize mobile terminal performance across diverse operational environments.
Obvious Combinations & Variations
Original Patent Information
| Patent Number | US 11,857,870 |
|---|---|
| Title | Method and apparatus for game interference processing, and mobile terminal |
| Assignee(s) | ONEPLUS TECHNOLOGY (SHENZHEN) CO., LTD. |