Adaptive Battle Game System for Unique Operational Environments

Publication ID: 24-11857871_0004_PTD
Published: October 28, 2025
Category:Specialized Variations & Niche Solutions

Legal Citation

pr1or.art Inc., “Adaptive Battle Game System for Unique Operational Environments,” Published Technical Disclosure No. 24-11857871_0004_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857871_0004_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,871.

Summary of the Inventive Concept

An innovative game system that adapts to various operational environments, such as disaster relief, high-security needs, and extreme weather conditions, ensuring fair gameplay and enhanced security for players.

Background and Problem Solved

The original patent disclosed a game control method, server device, game system, and computer-readable recording medium for social games. However, these solutions are limited in their ability to adapt to specific, narrow markets or unique operational environments. The new inventive concept addresses these limitations by introducing specialized variations and niche solutions.

Detailed Description of the Inventive Concept

The adaptive battle game system comprises a server device, a disaster-relief module, a secure authentication module, a weather-monitoring module, and a game-adjustment module. The disaster-relief module detects natural disasters and automatically disbanded inactive groups in the battle league. The secure authentication module authenticates players using multi-factor authentication in high-security environments. The weather-monitoring module monitors weather conditions and adjusts game parameters accordingly. The game-adjustment module dynamically adjusts game parameters to ensure fair gameplay despite changed environmental conditions.

Novelty and Inventive Step

The new claims introduce novel adaptations to the original game system, including disaster-relief, high-security, and extreme weather condition features. These adaptations are non-obvious and provide a significant improvement over the original patent.

Alternative Embodiments and Variations

Alternative embodiments may include using artificial intelligence to predict and adapt to environmental changes, integrating with existing emergency response systems, or incorporating augmented reality features to enhance gameplay in unique operational environments.

Potential Commercial Applications and Market

The adaptive battle game system has significant commercial potential in various industries, including gaming, education, and disaster relief. The system's ability to adapt to unique operational environments makes it an attractive solution for organizations operating in high-risk or dynamic environments.

CPC Classifications

SectionClassGroup
A A63 A63F13/35
A A63 A63F13/795
A A63 A63F13/822
A A63 A63F2300/5566

Field of Art

Multiplayer online game systems with group-based battle mechanics, focusing on server-side game control, player group management, and dynamic game environment adaptation

Person of Ordinary Skill (PHOSITA) Profile

A software engineer with expertise in game design, server-side programming, network security, and adaptive game system architectures, typically holding a computer science or software engineering degree with 3-5 years of experience in multiplayer game development

Obviousness Rationale

A PHOSITA would recognize that extending the source patent's group-based battle game system to handle dynamic environmental conditions is a predictable variation that addresses known challenges in online gaming platforms. The proposed adaptations represent logical extensions of existing game management techniques, utilizing standard software engineering approaches to enhance system resilience and player experience. The technical solutions proposed are consistent with established practices in adaptive game system design.

Obvious Combinations & Variations

Source Patent Element
Group-based battle league with group and player identifiers
PTD Variation
Adding disaster-relief module to automatically disband inactive groups during natural disasters
Obviousness Reasoning
A PHOSITA would find it obvious to implement automatic group management in response to external events, as this represents a standard approach to maintaining game system integrity using known event-driven programming techniques
Source Patent Element
Server-based game control method
PTD Variation
Implementing multi-factor authentication for high-security environments
Obviousness Reasoning
Enhanced security authentication is a predictable solution for protecting player data, utilizing well-established cybersecurity practices that would be familiar to a skilled practitioner
Source Patent Element
Game system with group management capabilities
PTD Variation
Weather-monitoring module dynamically adjusting game parameters based on environmental conditions
Obviousness Reasoning
Adaptive game parameter modification is a known technique for maintaining gameplay balance, representing a finite and predictable solution to environmental variability
Source Patent Element
Server device managing player interactions
PTD Variation
Integrating cybersecurity detection and response mechanisms
Obviousness Reasoning
Implementing security response protocols is a standard design choice for online game systems, representing an obvious extension of existing server-side security practices
Source Patent Element
Group-based battle game system
PTD Variation
Incorporating artificial intelligence for predictive environmental adaptation
Obviousness Reasoning
Using AI for system optimization is a predictable technological progression, representing a known approach to enhancing adaptive game system capabilities
35 U.S.C. § 103 Summary: Based on the teachings of US Patent 11857871 and the disclosed technical variations, a person having ordinary skill in the art would find the proposed adaptive game system modifications to be obvious extensions of existing game control methodologies. The proposed technical solutions represent predictable combinations of known techniques in online game system design, utilizing standard software engineering approaches to address environmental and security challenges.

Original Patent Information

Patent NumberUS 11,857,871
TitleGame control method, server device, game system, and computer-readable recording medium
Assignee(s)GREE, INC.