Enhanced Battle Game System for Improved User Experience
Legal Citation
Summary of the Inventive Concept
The inventive concept is an enhanced battle game system that improves user experience by dynamically adjusting the battle league structure based on player activity levels, ensuring a minimum number of active players in each group, and providing personalized messages to players in removed groups.
Background and Problem Solved
The original patent disclosed a game control method, server device, game system, and computer-readable recording medium for social games. However, it had limitations in efficiently managing inactive groups, ensuring fairness in matchmaking, and reducing latency. The new inventive concept addresses these limitations by introducing dynamic group identifier reassignments, real-time player activity monitoring, skill-based matchmaking, and optimized server communication protocols.
Detailed Description of the Inventive Concept
The enhanced battle game system consists of a group identifier assignment module, a league management module, a group management module, a notification module, a skill-based matchmaking module, and a ranking module. The group identifier assignment module dynamically reassigns group identifiers based on player activity levels, ensuring that inactive groups are removed from the battle league. The league management module automatically adjusts the battle league structure in response to group identifier reassignments. The group management module detects and removes inactive groups from the battle league, while the notification module sends personalized messages to players in removed groups. The skill-based matchmaking module matches groups with similar skill levels, and the ranking module updates group rankings based on the outcome of each battle. The system also optimizes server communication protocols to minimize data transmission delays and implements a caching system to store frequently accessed game data.
Novelty and Inventive Step
The new inventive concept introduces novel features such as dynamic group identifier reassignments, real-time player activity monitoring, and skill-based matchmaking, which are not present in the original patent. The inventive step lies in the combination of these features to create a more efficient, fair, and engaging battle game system.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept could include using machine learning algorithms to predict player activity levels, integrating the system with social media platforms for enhanced user engagement, or developing a mobile application for on-the-go battle game access.
Potential Commercial Applications and Market
The enhanced battle game system has significant commercial potential in the gaming industry, particularly in the social gaming and esports sectors. It can be integrated with existing gaming platforms, providing a competitive advantage in terms of user experience and engagement. The system can also be licensed to game developers, generating revenue through royalties.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/35 |
| A | A63 | A63F13/795 |
| A | A63 | A63F13/822 |
| A | A63 | A63F2300/5566 |
Original Patent Information
| Patent Number | US 11,857,871 |
|---|---|
| Title | Game control method, server device, game system, and computer-readable recording medium |
| Assignee(s) | GREE, INC. |