Enhanced Puzzle Game Experience through Adaptive Difficulty and Realism

Publication ID: 24-11857873_0006_PTD
Published: October 28, 2025
Category:Direct Improvements & Enhancements

Legal Citation

pr1or.art Inc., “Enhanced Puzzle Game Experience through Adaptive Difficulty and Realism,” Published Technical Disclosure No. 24-11857873_0006_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857873_0006_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,873.

Summary of the Inventive Concept

An improved puzzle game system that adapts to a user's playing style, optimizes game performance, and enhances realism, providing a more engaging, challenging, and immersive gaming experience.

Background and Problem Solved

The original patent relates to a game program, computer control method, and computer, but lacks personalization, dynamic difficulty adjustment, and realistic game environments. The new inventive concept addresses these limitations by incorporating adaptive difficulty, 3D game environments, and personalized puzzle recommendations, thereby enhancing the overall gaming experience.

Detailed Description of the Inventive Concept

The inventive concept comprises a system that adapts to a user's playing style based on historical data of the user's puzzle-solving behavior. The system optimizes game performance by dynamically adjusting the level of puzzle difficulty based on the user's progress. Additionally, the system generates a 3D game environment with realistic physics and collision detection, creating a more immersive gaming experience. The system also provides personalized puzzle recommendations by analyzing a user's puzzle-solving history and preferences, and suggesting puzzles tailored to the user's skill level and interests. Furthermore, the system includes an optional assistive feature that highlights potential puzzle solutions, enabling users with disabilities to more easily participate in the game.

Novelty and Inventive Step

The new inventive concept's adaptive difficulty, 3D game environment, personalized puzzle recommendations, and assistive feature are novel and non-obvious compared to the original patent, providing a significant improvement in the gaming experience.

Alternative Embodiments and Variations

Alternative embodiments of the inventive concept could include implementing the adaptive difficulty and personalized puzzle recommendations on various gaming platforms, such as console or PC, or integrating the system with virtual or augmented reality technologies. Additionally, the system could be modified to accommodate different types of puzzles or games, such as adventure or strategy games.

Potential Commercial Applications and Market

The enhanced puzzle game experience has significant commercial potential in the gaming industry, particularly in the mobile and online gaming markets. The inventive concept's adaptive difficulty, realistic game environments, and personalized puzzle recommendations can attract a wide range of gamers, from casual to hardcore players, and provide a competitive edge in the market.

CPC Classifications

SectionClassGroup
A A63 A63F13/426
A A63 A63F13/2145
A A63 A63F13/45

Field of Art

Interactive digital gaming systems, specifically mobile and electronic puzzle game platforms with user interaction mechanics, requiring expertise in software engineering, game design, and human-computer interaction

Person of Ordinary Skill (PHOSITA) Profile

A software engineer with 3-5 years experience in game development, familiar with mobile gaming platforms, user interface design, adaptive game mechanics, and interactive puzzle game technologies

Obviousness Rationale

A skilled practitioner would recognize that the PTD's proposed variations represent predictable extensions of the source patent's core puzzle game interaction framework. The adaptive difficulty, personalized recommendations, and enhanced 3D environment are logical technological progressions that would be obvious to implement using standard game design techniques and existing software engineering approaches. These variations represent incremental improvements that leverage known methodologies for enhancing user engagement and game experience.

Obvious Combinations & Variations

Source Patent Element
Puzzle display information with user interaction mechanics for selecting and manipulating puzzle elements
PTD Variation
Dynamically adjusting puzzle difficulty based on user's historical performance data
Obviousness Reasoning
Adaptive difficulty is a well-established game design technique that would be obvious to implement by analyzing user interaction patterns, representing a predictable application of data analysis to game mechanics
Source Patent Element
Touch and tap operations for puzzle element manipulation
PTD Variation
3D game environment with realistic physics and collision detection
Obviousness Reasoning
Transitioning from 2D to 3D interaction is a standard evolutionary step in game design, representing a known technique for enhancing visual and interactive realism
Source Patent Element
User operation tracking and time monitoring
PTD Variation
Personalized puzzle recommendations based on solving history and preferences
Obviousness Reasoning
Leveraging existing user interaction tracking to generate personalized content is a predictable application of data-driven design principles common in modern interactive systems
Source Patent Element
Electronic device-based game program with user interaction
PTD Variation
Assistive feature highlighting potential puzzle solutions for improved accessibility
Obviousness Reasoning
Implementing accessibility features represents a standard design consideration that would be obvious to a skilled practitioner seeking to expand user engagement
Source Patent Element
Computer-implemented method for puzzle game interaction
PTD Variation
Cross-platform implementation including console, PC, and potential VR/AR integration
Obviousness Reasoning
Platform expansion is a predictable technological progression that would be obvious to a PHOSITA familiar with contemporary game development strategies
35 U.S.C. § 103 Summary: Based on the teachings of US Patent 11857873 and the disclosed variations, a Person Having Ordinary Skill In The Art would find the proposed puzzle game system improvements obvious and lacking non-obvious inventive merit. The incremental enhancements to game interaction, difficulty adaptation, and user experience represent predictable technological extensions that would be readily conceived by a skilled practitioner without requiring extraordinary innovation.

Original Patent Information

Patent NumberUS 11,857,873
TitleGame program, computer control method, and computer
Assignee(s)GREE, INC.