Environmental Sustainability through Gamification

Publication ID: 24-11857873_0007_PTD
Published: October 28, 2025
Category:New Applications & Use Cases

Legal Citation

pr1or.art Inc., “Environmental Sustainability through Gamification,” Published Technical Disclosure No. 24-11857873_0007_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857873_0007_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,873.

Summary of the Inventive Concept

The inventive concept leverages the core technology of the original patent to promote environmental sustainability through gamification, encouraging users to adopt eco-friendly behaviors and make environmentally conscious decisions.

Background and Problem Solved

The original patent focused on providing a game program for entertainment purposes. However, with the increasing awareness of environmental issues, there is a growing need for innovative solutions that encourage sustainable behavior. The inventive concept addresses this limitation by applying the core technology to a new industry, using gamification to promote environmental sustainability and tackle pressing environmental problems.

Detailed Description of the Inventive Concept

The inventive concept comprises a system and method for promoting environmental sustainability through gamification. The system includes a mobile terminal, a server device, and a game program that rewards users for submitting accurate pollution data, completing environmentally-friendly tasks, or adopting eco-friendly transportation methods. The game program is designed to educate users about environmental conservation and sustainability, track user progress, and provide rewards based on the completion of tasks. The system integrates with pollution monitoring systems, smart home systems, and other environmental data sources to provide real-time data on environmental impact.

Novelty and Inventive Step

The inventive concept introduces a new application of the original patent's core technology, leveraging gamification to promote environmental sustainability. The novelty lies in the integration of environmental data sources, education, and rewards to encourage sustainable behavior, which is not obvious from the original patent.

Alternative Embodiments and Variations

Alternative embodiments may include integrating the system with wearable devices, IoT sensors, or social media platforms to increase user engagement and environmental impact. Variations may involve using different game genres, such as simulation or role-playing games, to appeal to a broader user base.

Potential Commercial Applications and Market

The inventive concept has significant commercial potential in the environmental sustainability and education markets, with potential applications in industries such as energy, transportation, and waste management. The market for environmental sustainability solutions is growing rapidly, and the inventive concept's unique approach to promoting sustainable behavior through gamification positions it for significant market share.

CPC Classifications

SectionClassGroup
A A63 A63F13/426
A A63 A63F13/2145
A A63 A63F13/45

Field of Art

Interactive digital gaming systems, mobile application development, and gamification technologies with a focus on user interaction, puzzle mechanics, and computational methods for game program implementation

Person of Ordinary Skill (PHOSITA) Profile

A software engineer with expertise in mobile game design, user interface development, interactive puzzle mechanics, and experience in translating game concepts across different application domains

Obviousness Rationale

A PHOSITA would recognize that the core puzzle interaction mechanics from the source patent can be readily adapted to alternative contextual domains like environmental education, as the fundamental user interaction paradigm remains consistent. The technical implementation of puzzle-based reward systems is fundamentally transferable across different subject matter domains. The gamification approach demonstrated in the source patent provides a clear template for applying similar interactive engagement strategies to new problem spaces.

Obvious Combinations & Variations

Source Patent Element
Puzzle display information with interactive user operations like tap and drag interactions
PTD Variation
Applying puzzle interaction mechanics to environmental data submission and tracking
Obviousness Reasoning
Known technique of repurposing game interaction models for data collection, with predictable results of increased user engagement
Source Patent Element
Computer-implemented method for tracking user operations and elapsed time
PTD Variation
Tracking user environmental behaviors and sustainability task completion
Obviousness Reasoning
Straightforward extension of existing time and interaction tracking mechanisms to a new contextual domain
Source Patent Element
Game program with user interface for displaying puzzle elements
PTD Variation
Educational puzzle interface for teaching environmental conservation concepts
Obviousness Reasoning
Predictable application of existing game display technologies to educational content delivery
Source Patent Element
Mobile terminal and server device architecture for game program execution
PTD Variation
Integrating pollution monitoring systems and smart home data into game reward mechanisms
Obviousness Reasoning
Obvious combination of existing computational architectures with additional data sources using standard integration techniques
Source Patent Element
User interaction methods for selecting and manipulating puzzle elements
PTD Variation
Reward systems for eco-friendly transportation and energy consumption tracking
Obviousness Reasoning
Predictable translation of game reward mechanics to behavioral incentive systems
35 U.S.C. § 103 Summary: Based on the teachings of US Patent 11857873, a person of ordinary skill in the art would find the variations disclosed herein to be obvious extensions of the prior art, as the fundamental game interaction mechanics can be readily adapted to alternative contextual domains without requiring inventive complexity. The disclosed system represents an obvious combination of known technological elements applied to a novel problem space through predictable design choices.

Original Patent Information

Patent NumberUS 11,857,873
TitleGame program, computer control method, and computer
Assignee(s)GREE, INC.