Synergistic Gaming Data Capture and Analytics System
Legal Citation
Summary of the Inventive Concept
A comprehensive system integrating console gaming data capture, AI-powered analytics, blockchain-based secure sharing, and IoT-enabled biometric sensors to provide immersive gaming experiences, real-time insights, and personalized gaming profiles.
Background and Problem Solved
The original patent disclosed a system for capturing and sharing console gaming data, but it had limitations in terms of security, analytics, and personalization. The new inventive concept addresses these limitations by combining the original concept with AI, IoT, blockchain, and new materials to create a more powerful system.
Detailed Description of the Inventive Concept
The system consists of a console gaming data capture module, an AI-powered analytics engine, a blockchain-based secure sharing protocol, and an IoT-enabled sensor array for detecting player biometrics. The AI-powered analytics engine analyzes gaming data and biometric data to provide real-time insights, and the blockchain-based secure sharing protocol ensures secure sharing of gaming achievements. The system also includes a user interface for visualizing and exploring gaming data and personalized gaming profiles.
Novelty and Inventive Step
The new claims introduce the integration of AI, IoT, blockchain, and new materials, which is not obvious from the original patent. The combination of these distinct technologies creates a new, more powerful system that provides immersive gaming experiences, real-time insights, and personalized gaming profiles.
Alternative Embodiments and Variations
Alternative embodiments may include using different AI algorithms, varying the type of biometric sensors, or incorporating new materials for enhanced gaming performance. Variations may also include integrating the system with virtual or augmented reality technologies or using the system for esports analytics.
Potential Commercial Applications and Market
The inventive concept has significant commercial potential in the gaming industry, particularly in the areas of esports, gaming analytics, and personalized gaming experiences. The system can also be applied to other industries, such as education and healthcare, where immersive experiences and real-time insights are valuable.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/497 |
| A | A63 | A63F13/335 |
| A | A63 | A63F13/61 |
| A | A63 | A63F13/86 |
| A | A63 | A63F2300/407 |
| A | A63 | A63F2300/554 |
| A | A63 | A63F2300/5506 |
| A | A63 | A63F2300/5546 |
| A | A63 | A63F2300/577 |
| A | A63 | A63F2300/634 |
| G | G06 | G06V20/49 |
Original Patent Information
| Patent Number | US 11,857,875 |
|---|---|
| Title | System and method for capturing and sharing console gaming data |
| Assignee(s) | Sony Interactive Entertainment Inc. |