Adaptive Map System for Niche Environments

Publication ID: 24-11857876_0004_PTD
Published: October 28, 2025
Category:Specialized Variations & Niche Solutions

Legal Citation

pr1or.art Inc., “Adaptive Map System for Niche Environments,” Published Technical Disclosure No. 24-11857876_0004_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857876_0004_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,876.

Summary of the Inventive Concept

A dynamically variable map system tailored for specific, narrow market or unique operational environments, such as disaster relief, high-security needs, extreme weather conditions, low-bandwidth networks, or areas with limited internet connectivity.

Background and Problem Solved

The original patent disclosed a system and method for providing dynamically variable maps in a video game, but it lacked adaptability for specific, niche environments. The new inventive concept addresses this limitation by providing specialized variations of the dynamic map system, catering to unique operational requirements and constraints.

Detailed Description of the Inventive Concept

The Adaptive Map System for Niche Environments comprises a map management application that dynamically modifies the map in response to real-time weather updates, emergency alerts, or other environmental factors specific to the target niche. The system may include features such as encrypting map data for high-security environments, weather-resistant housing and backup power sources for extreme weather conditions, compressing map data for low-bandwidth networks, or local map caching mechanisms for areas with limited internet connectivity. These adaptations enable the dynamic map system to operate effectively in diverse, challenging environments.

Novelty and Inventive Step

The new inventive concept's novelty lies in its adaptability to specific, niche environments, which is not addressed by the original patent. The inventive step is the combination of the dynamic map system with specialized features and modifications tailored to each niche environment, resulting in a more versatile and effective system.

Alternative Embodiments and Variations

Alternative embodiments may include integrating the Adaptive Map System with other technologies, such as augmented reality or artificial intelligence, to further enhance its capabilities. Variations may include adapting the system for use in other niche environments, such as search and rescue operations or environmental monitoring.

Potential Commercial Applications and Market

The Adaptive Map System for Niche Environments has significant commercial potential in various industries, including gaming, education, and simulation-based training. The system's adaptability to unique operational environments makes it an attractive solution for organizations operating in challenging conditions, such as disaster relief agencies, military units, or companies with remote operations.

CPC Classifications

SectionClassGroup
A A63 A63F13/52
A A63 A63F13/55
A A63 A63F13/60
A A63 A63F13/795

Field of Art

Video game systems and interactive digital mapping technologies, specifically focused on dynamic map generation and modification in multiplayer gaming environments. Requires expertise in computer graphics, game design, network programming, and real-time system adaptation

Person of Ordinary Skill (PHOSITA) Profile

A software engineer with 3-5 years experience in game development, proficient in game engine technologies, network programming, and dynamic content generation. Familiar with adaptive user interface design and real-time system modifications

Obviousness Rationale

A PHOSITA would recognize that the source patent's dynamic map modification techniques can be readily extended to specialized environments by applying standard engineering adaptation strategies. The core dynamic mapping mechanism remains fundamentally unchanged, with variations representing predictable implementations targeting specific operational constraints. The PTD's niche environment adaptations represent straightforward technical modifications that would be obvious to a skilled practitioner seeking to implement the source patent's core mapping technology in diverse contexts.

Obvious Combinations & Variations

Source Patent Element
Dynamic map boundary modification based on gameplay events
PTD Variation
Modifying map boundaries in response to external environmental triggers like weather updates or emergency alerts
Obviousness Reasoning
Extending trigger-based map modification to different event types represents a predictable design variation using known system adaptation techniques
Source Patent Element
Real-time monitoring of gameplay session parameters
PTD Variation
Implementing real-time monitoring for network connectivity, security conditions, or environmental constraints
Obviousness Reasoning
Applying the source patent's real-time monitoring concept to alternative parameter tracking is a standard engineering design choice with expected results
Source Patent Element
Dynamic object state changes within game map
PTD Variation
Encrypting map data objects or implementing compressed data representations for specialized network environments
Obviousness Reasoning
Modifying object states and representations is a known technique for adapting digital systems to specific operational requirements
Source Patent Element
Multiplayer game map configuration management
PTD Variation
Implementing localized map caching mechanisms for limited connectivity scenarios
Obviousness Reasoning
Developing alternative map distribution strategies represents a predictable solution for maintaining system functionality under constrained network conditions
Source Patent Element
Dynamic map boundary adjustment algorithms
PTD Variation
Integrating weather-resistant hardware and backup power systems for extreme environment deployment
Obviousness Reasoning
Extending software adaptation strategies to include hardware modifications is an obvious engineering approach for implementing robust system designs
35 U.S.C. § 103 Summary: Based on US Patent 11857876's teachings of dynamic map modification in multiplayer gaming environments, the present publication demonstrates that a person having ordinary skill in the art would find the disclosed niche environment adaptations obvious and predictable extensions of existing dynamic mapping technologies. The variations represent straightforward implementations using known engineering techniques, thereby rendering potential derivative claims obvious and unpatentable.

Original Patent Information

Patent NumberUS 11,857,876
TitleSystem and method for providing dynamically variable maps in a video game
Assignee(s)Activision Publishing, Inc.