Subtitle Generation for Diverse Applications
Legal Citation
Summary of the Inventive Concept
This inventive concept leverages the core technology of automatic in-game subtitles and closed captions to provide real-time subtitles in various industries, including virtual reality, telemedicine, smart homes, language learning, and museum exhibits.
Background and Problem Solved
The original patent focused on generating subtitles for in-game audio streams. However, this technology has limitations when applied to other industries where real-time subtitles are crucial. The new inventive concept addresses this limitation by adapting the core technology to cater to diverse applications, ensuring seamless subtitle integration and enhancing user experience.
Detailed Description of the Inventive Concept
The inventive concept comprises a subtitle generation module that analyzes audio streams from various sources and generates subtitles in real-time. The module is integrated with a display module that synchronizes the subtitles with the audio stream. In virtual reality environments, the system utilizes a virtual reality headset to receive audio and video streams. In telemedicine platforms, the system receives audio streams from conferences and displays subtitles in synchronization. Similarly, in smart home environments, the system integrates with smart speakers and displays subtitles on smart display devices. In language learning platforms, the system generates subtitles in a target language, and in museum exhibits, it provides subtitles for audio guides.
Novelty and Inventive Step
The new claims introduce novel applications and use cases that were not originally considered in the original patent. The inventive step lies in adapting the core technology to cater to diverse industries, ensuring real-time subtitle integration and enhancing user experience.
Alternative Embodiments and Variations
Alternative embodiments include using machine learning algorithms to improve subtitle accuracy, integrating with wearable devices for personalized subtitles, and incorporating subtitles into augmented reality experiences. Variations may include using different subtitle formats, such as closed captions or audio descriptions, and adapting the system for use in other industries, such as education or entertainment.
Potential Commercial Applications and Market
The inventive concept has significant commercial potential in various industries, including virtual reality, telemedicine, smart homes, language learning, and museum exhibits. The target market includes companies and organizations seeking to enhance user experience, improve accessibility, and provide real-time subtitles in diverse applications.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/53 |
| A | A63 | A63F13/87 |
| G | G10 | G10L17/06 |
| G | G10 | G10L17/26 |
| A | A63 | A63F2300/303 |
| A | A63 | A63F2300/572 |
Section 103 Obviousness Analysis (PHOSITA)
Field of Art
Audio processing, speech recognition, and interactive media systems, with expertise in subtitle generation, speech-to-text technologies, and multi-modal interface design across virtual and augmented environments
Person of Ordinary Skill (PHOSITA) Profile
A skilled professional with advanced degrees in computer science, signal processing, or human-computer interaction, possessing deep knowledge of speech recognition algorithms, real-time text generation, and adaptive display technologies
Obviousness Rationale
A person skilled in the art would recognize that the core subtitle generation technology disclosed in the source patent represents a generalizable framework easily adaptable to diverse technological contexts. The fundamental technical approach of analyzing audio streams, generating real-time text representations, and synchronizing those representations with visual contexts remains consistent across the PTD's proposed variations. Given the modular nature of speech recognition and subtitle generation technologies, extending the original gaming-focused invention to telemedicine, virtual reality, smart homes, and educational platforms would be a straightforward and predictable engineering adaptation.
Obvious Combinations & Variations
Original Patent Information
| Patent Number | US 11,857,877 |
|---|---|
| Title | Automatic in-game subtitles and closed captions |
| Assignee(s) | ADVANCED MICRO DEVICES, INC., ATI Technologies ULC |