Enhanced Gaming Experience through Synergistic Subtitle Generation
Legal Citation
Summary of the Inventive Concept
The present invention integrates automatic in-game subtitles and closed captions with emerging technologies such as AI, IoT, blockchain, and new materials to create a more immersive and personalized gaming experience.
Background and Problem Solved
The original patent addressed the limitation of providing in-game subtitles and closed captions by utilizing a text conversion engine circuitry. However, it lacked the capability to personalize subtitles based on individual player preferences, ensure secure and transparent subtitle management, and integrate with emerging technologies. The present invention solves these limitations by introducing synergistic combinations of innovative technologies.
Detailed Description of the Inventive Concept
The inventive concept comprises a speech-to-text engine, a machine learning model, and a subtitle generator. The speech-to-text engine processes the audio stream, while the machine learning model analyzes the audio stream to identify player preferences. The subtitle generator then creates personalized subtitles based on the player's preferences and displays them in a user-preferred location. The system can be integrated with blockchain-based gaming platforms for secure and transparent subtitle management. Additionally, the inventive concept can be combined with IoT and new materials to create a more immersive gaming experience.
Novelty and Inventive Step
The novelty of the present invention lies in the synergistic combination of AI, IoT, blockchain, and new materials with automatic in-game subtitles and closed captions. The inventive step is the integration of these emerging technologies to create a personalized and immersive gaming experience, which is not obvious from the original patent.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept include integrating the subtitle generator with virtual or augmented reality displays, using a combination of speech-to-text engines and AI-powered voice recognition, and providing real-time subtitles in a multiplayer gaming environment. Variations of the inventive concept can include adapting the system for different languages, genres, or gaming platforms.
Potential Commercial Applications and Market
The present invention has significant commercial potential in the gaming industry, particularly in the areas of personalized gaming experiences, esports, and virtual reality. The target market includes gaming platform providers, game developers, and gamers seeking enhanced gaming experiences.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/53 |
| A | A63 | A63F13/87 |
| G | G10 | G10L17/06 |
| G | G10 | G10L17/26 |
| A | A63 | A63F2300/303 |
| A | A63 | A63F2300/572 |
Original Patent Information
| Patent Number | US 11,857,877 |
|---|---|
| Title | Automatic in-game subtitles and closed captions |
| Assignee(s) | ADVANCED MICRO DEVICES, INC., ATI Technologies ULC |