Adaptive Audio Experience Platform

Publication ID: 24-11857880_0002_PTD
Published: October 28, 2025
Category:New Applications & Use Cases

Legal Citation

pr1or.art Inc., “Adaptive Audio Experience Platform,” Published Technical Disclosure No. 24-11857880_0002_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857880_0002_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,880.

Summary of the Inventive Concept

The Adaptive Audio Experience Platform leverages the core technology of generating unique non-looping sound streams from audio clips and tracks to create immersive, personalized, and adaptive audio experiences across various industries, including virtual reality, mental health therapy, exercise and fitness, video games, and museum exhibitions.

Background and Problem Solved

The original patent's technology, although effective for generating sound streams, was limited to relaxation and meditation applications. However, the lack of adaptability and personalization in audio experiences across various industries remains a significant problem. The Adaptive Audio Experience Platform addresses this limitation by applying the core technology to new industries, enabling the creation of unique, immersive, and engaging audio experiences that cater to diverse user needs and preferences.

Detailed Description of the Inventive Concept

The Adaptive Audio Experience Platform consists of a sound stream generator, which utilizes the original patent's method of mixing audio segments to generate unique non-looping sound streams. The platform also incorporates industry-specific components, such as VR audio renderers, exercise trackers, and exhibit controllers, to adapt the sound streams to the respective application. For instance, in virtual reality applications, the sound stream generator works in tandem with the VR audio renderer to create an immersive audio environment. Similarly, in mental health therapy, the sound stream generator selects audio source clips based on a user's emotional state to promote relaxation and stress relief.

Novelty and Inventive Step

The new claims introduce the novelty of applying the core technology to entirely new industries, including virtual reality, mental health therapy, exercise and fitness, video games, and museum exhibitions. The inventive step lies in the adaptation of the sound stream generator to work seamlessly with industry-specific components, enabling the creation of unique, immersive, and engaging audio experiences that were not possible with the original patent's technology.

Alternative Embodiments and Variations

Alternative embodiments of the Adaptive Audio Experience Platform could include the integration of AI-powered audio analysis, real-time audio processing, and multi-modal sensory feedback. Variations of the platform could be designed for specific industries, such as education, healthcare, or entertainment, to cater to their unique audio experience requirements.

Potential Commercial Applications and Market

The Adaptive Audio Experience Platform has vast commercial potential across various industries, including virtual reality, mental health therapy, exercise and fitness, video games, and museum exhibitions. The platform can be licensed to companies operating in these industries, enabling them to create unique, immersive, and engaging audio experiences that enhance user engagement, improve therapy outcomes, and increase customer satisfaction. The market potential is significant, with the global virtual reality market alone projected to reach $44.7 billion by 2024.

CPC Classifications

SectionClassGroup
A A63 A63F13/54
G G06 G06F3/165

Original Patent Information

Patent NumberUS 11,857,880
TitleSystems for generating unique non-looping sound streams from audio clips and audio tracks
Assignee(s)SYNAPTICATS, INC.