Synergistic Audio Experience Systems
Legal Citation
Summary of the Inventive Concept
The present invention integrates AI, IoT, blockchain, and new materials to create immersive, personalized, and adaptive audio experiences, revolutionizing the audio industry.
Background and Problem Solved
The original patent addressed the limitation of ambient sound recordings by generating unique non-looping sound streams. However, it lacked the ability to provide personalized, immersive, and adaptive audio experiences. The present invention solves this problem by synergistically combining distinct technologies to create a new, more powerful system.
Detailed Description of the Inventive Concept
The inventive concept comprises a sound stream generator using audio source clips and a timeline renderer system, an AI-powered audio analyzer for identifying emotional responses to audio segments, and a blockchain-based audio rights management system for secure audio content distribution. Additionally, the system can be integrated with IoT-based sensor systems, haptic feedback systems, and virtual reality engines to create immersive audio-visual experiences. The system can also analyze user listening history and preferences using machine learning algorithms to generate personalized audio playlists.
Novelty and Inventive Step
The new claims introduce the novel combination of AI, IoT, blockchain, and new materials to create immersive, personalized, and adaptive audio experiences, which is non-obvious compared to the original patent's sound stream generation method.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept include wearable devices, mobile applications, and home entertainment systems, each with varying degrees of AI-powered audio analysis, IoT-based sensor integration, and blockchain-based audio rights management.
Potential Commercial Applications and Market
The inventive concept has significant commercial potential in the audio industry, particularly in the fields of relaxation and meditation, gaming, virtual reality, and entertainment. The target market includes consumers seeking personalized audio experiences, content creators looking for secure audio distribution, and companies developing immersive audio-visual technologies.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/54 |
| G | G06 | G06F3/165 |
Section 103 Obviousness Analysis (PHOSITA)
Field of Art
Audio signal processing, digital media generation, and interactive entertainment systems with a focus on adaptive sound stream creation and user experience enhancement
Person of Ordinary Skill (PHOSITA) Profile
A skilled practitioner with expertise in digital signal processing, machine learning, audio engineering, and interactive media design, typically holding a masters or PhD in electrical engineering, computer science, or media technology
Obviousness Rationale
A PHOSITA would recognize that the PTD's proposed variations represent predictable extensions of the source patent's core sound stream generation methodology by integrating emerging technologies like AI, IoT, and blockchain to enhance audio experience personalization and interactivity. The fundamental sound stream generation technique remains consistent with the original patent, while the proposed modifications represent logical technological progressions using standard engineering techniques. The combination of known technologies to achieve enhanced audio experiences would be considered an obvious design evolution within the field.
Obvious Combinations & Variations
Original Patent Information
| Patent Number | US 11,857,880 |
|---|---|
| Title | Systems for generating unique non-looping sound streams from audio clips and audio tracks |
| Assignee(s) | SYNAPTICATS, INC. |