Enhanced Networked Gaming Headset with Adaptive Audio Settings
Legal Citation
Summary of the Inventive Concept
An advanced networked gaming headset system that utilizes machine learning algorithms and real-time audio feedback to optimize audio settings for a specific game and player, providing an improved gaming experience with enhanced audio quality and reduced latency.
Background and Problem Solved
The original networked gaming headset patent (U.S. patent application Ser. No. 13/040,144) has limitations in terms of audio quality and latency. The new inventive concept addresses these limitations by introducing adaptive audio settings, real-time audio feedback, and parallel processing techniques to minimize latency and improve overall gaming experience.
Detailed Description of the Inventive Concept
The enhanced networked gaming headset system comprises a headset configurable to process audio for a first player participating in an online multiplayer game, and at least one circuit for controlling operation of the headset. The at least one circuit is configured to automatically detect and adjust audio settings based on the game type and player preferences, using machine learning algorithms to optimize audio settings for a specific game and player. Additionally, the circuit provides real-time audio feedback to the player based on their in-game performance, allowing for personalized audio customization. The system also employs parallel processing techniques to minimize latency and improve overall gaming experience.
Novelty and Inventive Step
The new claims introduce novel features such as adaptive audio settings, real-time audio feedback, and parallel processing techniques, which are not present in the original patent. These features provide a significant improvement in audio quality and latency, making the gaming experience more immersive and engaging.
Alternative Embodiments and Variations
Alternative embodiments of the inventive concept could include implementing the adaptive audio settings and real-time audio feedback on a cloud-based server, or integrating the system with virtual reality (VR) or augmented reality (AR) gaming platforms. Variations could also include using different machine learning algorithms or incorporating additional sensors to further enhance the gaming experience.
Potential Commercial Applications and Market
The enhanced networked gaming headset system has significant commercial potential in the gaming industry, particularly in the esports and online multiplayer gaming segments. The system's ability to provide an improved gaming experience with enhanced audio quality and reduced latency could make it an attractive option for gamers and gaming teams, potentially disrupting the existing gaming headset market.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/54 |
| A | A63 | A63F13/215 |
| A | A63 | A63F13/35 |
| A | A63 | A63F13/77 |
| A | A63 | A63F13/98 |
| H | H04 | H04R1/1091 |
| H | H04 | H04R3/00 |
| H | H04 | H04R27/00 |
| H | H04 | H04R2201/107 |
| H | H04 | H04R2227/003 |
Original Patent Information
| Patent Number | US 11,857,881 |
|---|---|
| Title | Networked gaming headset |
| Assignee(s) | Voyetra Turtle Beach, Inc. |