Synergistic Game Experience Enhancement System

Publication ID: 24-11857882_0008_PTD
Published: October 28, 2025
Category:Synergistic Combinations

Legal Citation

pr1or.art Inc., “Synergistic Game Experience Enhancement System,” Published Technical Disclosure No. 24-11857882_0008_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857882_0008_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,882.

Summary of the Inventive Concept

A novel system integrating distinct technologies to create a more immersive, engaging, and rewarding computer game experience, building upon the original patent's concept of altering game tiles with multiple matchable ends.

Background and Problem Solved

Computer games, despite their popularity, often struggle to provide players with a consistently engaging and rewarding experience. The original patent addressed this issue by introducing a method for altering game tiles to remove matching separable ends. However, the patent's limitations lie in its focus on a single aspect of game development. The new inventive concept solves this problem by synergistically combining the original patent's concept with cutting-edge technologies such as AI, IoT, blockchain, and new materials to create a more comprehensive and captivating game experience.

Detailed Description of the Inventive Concept

The Synergistic Game Experience Enhancement System comprises multiple components: a blockchain-based ledger for recording and verifying user interactions and correct matches, a neural network for predicting and suggesting potential matches based on user behavior and game attributes, an AI-driven game analytics module for adapting the game's difficulty level and rewards structure, an IoT-based sensor for detecting user emotions and biometric data, and a new material-based wearable device for tracking user movements and gestures. These components work in tandem to provide a seamless, personalized, and engaging game experience.

Novelty and Inventive Step

The new claims introduce a novel combination of distinct technologies, which, when integrated with the original patent's concept, create a more powerful and immersive game experience. The inventive step lies in the synergistic integration of these technologies to provide a comprehensive solution for game development, rather than focusing on a single aspect.

Alternative Embodiments and Variations

Alternative embodiments of the inventive concept could include the use of augmented reality, natural language processing, or computer vision to further enhance the game experience. Variations could involve adapting the system for different genres of games, such as puzzle, adventure, or role-playing games.

Potential Commercial Applications and Market

The Synergistic Game Experience Enhancement System has significant commercial potential in the gaming industry, particularly in the development of immersive and engaging games. The system's ability to provide a personalized experience could attract a large user base, generating revenue through subscription models, in-game purchases, or advertising.

CPC Classifications

SectionClassGroup
A A63 A63F13/69
A A63 A63F13/80

Field of Art

Computer game design and interactive digital entertainment systems, with expertise in user interface design, game mechanics, data processing, and interactive user engagement technologies

Person of Ordinary Skill (PHOSITA) Profile

A skilled professional with advanced computer science or software engineering background, familiar with game development frameworks, machine learning techniques, user interaction design, and emerging digital interaction technologies

Obviousness Rationale

A PHOSITA would recognize that the PTD's disclosed variations represent predictable technological extensions of the source patent's core game interaction methodology. The proposed enhancements leverage well-established computational techniques to augment the original game tile matching concept with advanced analytics, sensing, and interaction technologies. These integrations represent natural evolutionary steps in interactive game design that would be obvious to a skilled practitioner seeking to enhance user engagement and game personalization.

Obvious Combinations & Variations

Source Patent Element
Distributing prize pieces over selectable game objects with user interaction
PTD Variation
Blockchain-based ledger for recording and verifying user interactions and matches
Obviousness Reasoning
Implementing transaction verification through blockchain represents a known technique for securing digital interactions, providing a predictable enhancement to the original game mechanics
Source Patent Element
Game objects with multiple matchable ends
PTD Variation
Neural network for predicting potential matches based on user behavior
Obviousness Reasoning
Applying machine learning prediction to game object interactions is a standard approach for improving user experience, representing an obvious optimization technique
Source Patent Element
Computer game with selectable objects and prize allocation
PTD Variation
IoT-based sensor for detecting user emotions and biometric data to adjust game difficulty
Obviousness Reasoning
Dynamically adapting game parameters based on user physiological responses is a well-known technique in adaptive user interface design
Source Patent Element
Method of displaying selectable game objects
PTD Variation
Wearable device tracking user movements for rendering virtual environment interactions
Obviousness Reasoning
Integrating gesture-based input and movement tracking represents a predictable evolution of interactive game design techniques
35 U.S.C. § 103 Summary: Based on the teachings of US Patent 11857882 and the comprehensive technological extensions disclosed herein, a person of ordinary skill in the art would find the claimed variations obvious and lacking inventive step. The proposed system represents a straightforward combination of known computational techniques applied to the foundational game interaction methodology, thereby rendering subsequent claims of novelty non-patentable under 35 U.S.C. Section 103.

Original Patent Information

Patent NumberUS 11,857,882
TitleAltering computer game tiles having multiple matchable ends
Assignee(s)Superplay Ltd