Specialized Gaming Assistance Solutions for Niche Environments

Publication ID: 24-11857883_0004_PTD
Published: October 28, 2025
Category:Specialized Variations & Niche Solutions

Legal Citation

pr1or.art Inc., “Specialized Gaming Assistance Solutions for Niche Environments,” Published Technical Disclosure No. 24-11857883_0004_PTD, Published October 28, 2025, available at https://archive.pr1or.art/24-11857883_0004_PTD
This technical disclosure describes improvements that would be readily apparent to a Person Having Ordinary Skill In The Art (PHOSITA) when considered in combination with the foundational architecture disclosed in U.S. Patent No. 11,857,883.

Summary of the Inventive Concept

This inventive concept adapts the original gaming assistance method for unique operational environments, such as high-security settings, disaster relief scenarios, extreme weather conditions, high-latency networks, and areas with limited internet connectivity.

Background and Problem Solved

The original patent disclosed a method for providing expert assistance in support of game play. However, it did not address the challenges of providing gaming assistance in specialized environments, such as high-security settings, disaster relief scenarios, and extreme weather conditions, where standard communication networks and infrastructure may not be available or reliable. This inventive concept solves the problem by providing tailored gaming assistance solutions for these niche environments.

Detailed Description of the Inventive Concept

The inventive concept comprises a range of specialized gaming assistance solutions, each designed to address the unique challenges of a specific operational environment. For high-security environments, the solution utilizes a secure communication network for connecting players to experts over a communication session, ensuring that gaming assistance is provided in a secure and isolated environment. For disaster relief scenarios, the solution identifies players in need of assistance in a disaster-stricken area and connects them to experts via a satellite-based communication network. For extreme weather conditions, the solution employs a weather-resistant gaming console and a weather-adaptive expert matching algorithm to select experts based on their experience in similar weather conditions. For high-latency networks, the solution incorporates a latency-compensating algorithm for synchronizing the gameplay of a player and an expert, and a predictive analytics engine for anticipating and mitigating latency-related issues. Finally, for areas with limited internet connectivity, the solution stores expert gameplay recordings on a local server, providing offline access to the recordings for players.

Novelty and Inventive Step

The new claims introduce novel and non-obvious adaptations of the original gaming assistance method for specialized environments, including high-security settings, disaster relief scenarios, extreme weather conditions, high-latency networks, and areas with limited internet connectivity. The inventive concept's tailored solutions for each environment provide a unique and innovative approach to gaming assistance.

Alternative Embodiments and Variations

Alternative embodiments of the inventive concept could include customized gaming assistance solutions for other niche environments, such as remote or isolated areas, areas with limited infrastructure, or areas with unique cultural or linguistic requirements. Variations of the inventive concept could also include the integration of additional features, such as AI-powered expert matching, real-time language translation, or personalized gaming assistance based on player preferences and behavior.

Potential Commercial Applications and Market

The inventive concept has significant commercial potential in various industries, including gaming, education, and disaster relief. The specialized gaming assistance solutions could be marketed as premium services or bundled with gaming applications, offering a competitive advantage in the market. Additionally, the inventive concept could be licensed to organizations operating in niche environments, providing a new revenue stream.

CPC Classifications

SectionClassGroup
A A63 A63F13/86
A A63 A63F13/30
A A63 A63F13/35
A A63 A63F13/79
A A63 A63F13/85
A A63 A63F13/87
G G06 G06F16/433
G G06 G06N3/08
G G10 G10L15/26
A A63 A63F13/497
A A63 A63F13/67
A A63 A63F2300/303

Field of Art

Video game assistance technologies, interactive gaming systems, and networked gaming platforms with a focus on expert support and contextual gameplay analysis

Person of Ordinary Skill (PHOSITA) Profile

A software engineer or computer scientist with expertise in game design, network communications, machine learning, and user assistance technologies, typically holding a BS/MS in Computer Science with 3-5 years experience in interactive gaming systems

Obviousness Rationale

A PHOSITA would recognize that the source patent's core gaming assistance method provides a flexible framework that can be readily adapted to specialized environments by applying standard engineering techniques. The PTD's variations represent predictable extensions of the original patent's core technical concepts, utilizing known network communication, expert matching, and contextual adaptation strategies. The disclosed modifications represent straightforward technical implementations that would be obvious to a skilled practitioner seeking to expand gaming assistance technologies into diverse operational contexts.

Obvious Combinations & Variations

Source Patent Element
Collecting game state data and defining game context parameters for matching players with experts
PTD Variation
Adapting expert matching algorithms for specific environmental constraints like high-latency networks or extreme weather conditions
Obviousness Reasoning
A PHOSITA would recognize that modifying matching algorithms based on environmental parameters is a predictable design variation using known machine learning and contextual filtering techniques
Source Patent Element
Connecting players with experts through a communication session
PTD Variation
Implementing specialized communication networks for high-security or disaster relief scenarios using satellite or secure communication protocols
Obviousness Reasoning
Selecting appropriate communication infrastructure based on operational requirements represents a standard engineering design choice with predictable implementation strategies
Source Patent Element
Storing and retrieving recorded gameplay sessions for expert assistance
PTD Variation
Creating local server-based offline storage for gameplay recordings in areas with limited internet connectivity
Obviousness Reasoning
Adapting data storage and retrieval mechanisms for constrained network environments is an obvious technical solution using standard caching and offline access techniques
Source Patent Element
Filtering game contexts to identify expert players
PTD Variation
Developing weather-adaptive expert matching algorithms that consider environmental experience and expertise
Obviousness Reasoning
Expanding expert classification criteria to include contextual parameters represents a straightforward and predictable enhancement to the original expert identification method
Source Patent Element
Real-time gameplay assistance system
PTD Variation
Implementing latency-compensating algorithms and predictive analytics for synchronizing player and expert gameplay
Obviousness Reasoning
Developing synchronization techniques for distributed interactive systems is a known engineering approach for addressing network performance challenges
35 U.S.C. § 103 Summary: Based on the teachings of US Patent 11857883, the disclosed technical variations represent obvious extensions of the original gaming assistance method, demonstrating that a person having ordinary skill in the art would find the claimed innovations predictable and non-inventive when viewed in light of the prior art's comprehensive framework for interactive gaming support technologies.

Original Patent Information

Patent NumberUS 11,857,883
TitleConnecting a player to a recorded help session in real-time during game play of a video game
Assignee(s)Sony Interactive Entertainment Inc.