Real-time Expert Guidance Across Multiple Industries
Legal Citation
Summary of the Inventive Concept
This inventive concept leverages the core technology of connecting users to recorded expert sessions in real-time, originally developed for gaming applications, and applies it to diverse industries such as healthcare, mental wellness, fitness, and nutrition, providing personalized guidance and support.
Background and Problem Solved
The original patent addressed the need for expert assistance in complex video games. However, this limitation underscores the potential for this technology to be applied to other fields where users require real-time guidance. The new inventive concept tackles this limitation by expanding the scope of the technology to cater to various industries, thereby addressing the specific problem of inadequate personalized support in these domains.
Detailed Description of the Inventive Concept
The inventive concept comprises a system that collects user data (health, fitness, mental state, or dietary needs) and defines a current context based on this data. The system then matches this context to a recorded expert session, selected from a database of relevant sessions, and connects the user to the matched session in real-time. This enables users to receive personalized guidance and support from experts in their respective fields, facilitating improved outcomes and experiences.
Novelty and Inventive Step
The new claims introduce a novel application of the original patent's core technology, extending its scope to multiple industries. The inventive step lies in recognizing the potential for this technology to be adapted to diverse domains, thereby creating a new paradigm for personalized guidance and support.
Alternative Embodiments and Variations
Alternative embodiments may include integrating AI-powered chatbots to provide supplementary guidance, incorporating wearable devices to collect user data, or developing mobile applications for on-the-go access to expert sessions. Variations may involve applying the technology to other industries, such as education or finance, or incorporating additional data sources, like social media or IoT devices, to enhance the user context.
Potential Commercial Applications and Market
The inventive concept has significant commercial potential across various industries, including healthcare, wellness, fitness, and nutrition. Target markets may include healthcare providers, insurance companies, fitness centers, and nutrition counseling services, all of which can benefit from offering personalized guidance and support to their clients.
CPC Classifications
| Section | Class | Group |
|---|---|---|
| A | A63 | A63F13/86 |
| A | A63 | A63F13/30 |
| A | A63 | A63F13/35 |
| A | A63 | A63F13/79 |
| A | A63 | A63F13/85 |
| A | A63 | A63F13/87 |
| G | G06 | G06F16/433 |
| G | G06 | G06N3/08 |
| G | G10 | G10L15/26 |
| A | A63 | A63F13/497 |
| A | A63 | A63F13/67 |
| A | A63 | A63F2300/303 |
Original Patent Information
| Patent Number | US 11,857,883 |
|---|---|
| Title | Connecting a player to a recorded help session in real-time during game play of a video game |
| Assignee(s) | Sony Interactive Entertainment Inc. |